Founder
🖤 1000 | ⚔️ 1000| 🛡️1000
Lore and Skills
Story
Far Shot
Strider prioritizes targeting the farthest enemy with Basic Attacks, dealing increased damage based on the distance to the target. Basic Attack Damage is increased by 4% per meter, up to a max of 100%.
Lv. 2: Damage per meter increased to 6%.
Lv. 3: Damage per meter increased to 8%.
Lv. 4: Damage per meter increased to 10%.
Lv. 5: Damage per meter increased to 12%.
Tracking Arrow
Strider jumps into the air and gains Immunity to Control while firing a Tracking Arrow at a random enemy, dealing 250% of ATK as Physical Damage and Marking the target. If Tracking Arrow hits a Marked target they take an 150% of ATK as Physical Damage and the Mark is removed.
Lv. 2: Increase damage to 275% of ATK.
Lv. 3: Increase damage to 300% of ATK.
Lv. 4: Increase damage to 325% of ATK.
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