Juno

Early Adopters

🖤 1000 | ⚔️ 1000| 🛡️1000

  • Meta Data
  • Enlightment
    6
  • Radiance
    1
  • Rarity
    Legendary
  • Aptitude
    Agility
  • Faction
    Redeemers
  • Role
    Assassin
  • Domain
    Terra
  • Purchase
  • Patch
    Pre-Launch
Lore and Skills

Story

Envenomate

Juno strikes an enemy 4 times rapidly. Each hit deals 60% of ATK as Physical Damage and applies a stack of Poison. Poison deals 50% of ATK as Physical Damage every 2 seconds for 10 seconds.
Lv. 2: Increase damage to 70% of ATK.
Lv. 3: Increase damage to 80% of ATK.
Lv. 4: Increase damage to 90% of ATK.
Lv. 5: Increase damage to 100% of ATK.


First Blood

Juno starts Combat by teleporting to the most powerful enemy and strikes them, dealing 200% of ATK as Physical Damage that Crits, causes Knockback, and Marks them. Juno can only use this skill again after the Marked target dies.
Lv. 2: Increase damage to 220% of ATK.
Lv. 3: Increase damage to 24% of ATK.
Lv. 4: Increase damage to 260% of ATK.
Lv. 5: Increase damage to 280% of ATK.


Toxic Strikes

Juno strikes an enemy twice for 90% of ATK as Physical Damage. She then performs a final strike that deals 150% of ATK as Physical Damage. Each hit adds a Stack of Poison. Poison deals 50% of ATK as Physical Damage every 2 seconds for 10 seconds.
Lv. 2: Increase Final Strike Damage to 170% of ATK.
Lv. 3: Increase Final Strike Damage to 190% of ATK.
Lv. 4: Increase Final Strike Damage to 210% of ATK.


Toxic Yield

Juno's Basic Attacks restore 2 Energy and deal an extra 1% of the target's Max HP per stack of Poison, up to 100% of Juno's ATK.
Lv. 2: Extra Damage per stack increased to 1.5%.
Lv. 2: Extra Energy per stack increased to 3.
Lv. 3: Extra Damage per stack increased to 2%.
Lv. 3: Extra Energy per stack increased to4.
Lv. 4: Extra Damage per stack increased to 2.5%.
Lv. 4: Extra Energy per stack increased to5.
Lv. 5: Extra Damage per stack increased to 3%.


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