![](guild.jpg)
![](https://public.flourish.studio/uploads/1961279/20c54469-5a1e-408c-bf71-20bac7ccb931.png)
Core 1
🖤 1000 | ⚔️ 1000| 🛡️1000
Lore and Skills
Story
Bombs Away
Atticus falls back and throws 5 bombs at random enemies dealing 70% of ATK as Physical Damage with each bomb.
Lv. 2: Increase damage to 80% of ATK,
Lv. 3: Increase damage to 90% of ATK.
Lv. 4: Increase damage to 100% of ATK.
Gambit
Basic Attacks deal 130% of ATK as Physical Damage and have a 5% chance to cause Knockback.
Lv. 2: Increase damage to 140% of ATK.
Lv. 3: Increase damage to 150% of ATK.
Lv. 4: Increase damage to 160% of ATK.
Lv. 5: Increase damage to 170% of ATK.
Landmine
At the start of battle, Atticus throws mines behind all enemies. When a mine is triggered, it explodes, dealing 300% of ATK as Physical Damage and Stunning for 3 Seconds.
Lv. 2: Increase damage to 320% of ATK.
Lv. 3: Increase damage to 340% of ATK.
Lv. 4: Increase damage to 360% of ATK.
Lv. 5: Increase damage to 380% of ATK.
Smokescreen
Atticus creates a Smokescreen for 6seconds around the closest Frontline ally.All allied units within the Smokescreenhave their evasion increased by 50%.
Lv. 2: Smokescreen Duration increased to 7 seconds.
Lv. 3: Smokescreen Duration increased to 8 seconds.
Lv. 4: Smokescreen Duration increased to 9 seconds.
Lv. 5: Smokescreen Duration increased to 10 seconds.
For Feedbacks, Partnership and Issues: Follow and DM in Twitter/X: GogheroesX