![](guild.jpg)
![](https://public.flourish.studio/uploads/1961279/7fdf72cb-9a55-4179-b3db-e9dee18b9664.png)
Early Adopters
🖤 1000 | ⚔️ 1000| 🛡️1000
Lore and Skills
Story
Cannonball
Albert leaps towards the densest group of enemies and smashes into the ground, dealing 200% of ATK as Physical Damage and knocking enemies into the air.
Lv. 2: Increase damage to 220% of ATK.
Lv. 3: Increase damage to 240% of ATK.
Lv. 4: Increase damage to 260% of ATK.
Long Shot
Albert takes aim at the farthest enemy and launches a crossbow bolt at them, the bolt deals 270% of ATK as Physical Damage and knocks the target back.
Lv. 2: Increase damage to 290% of ATK.
Lv. 3: Increase damage to 320% of ATK.
Lv. 4: Increase damage to 330% of ATK.
Lv. 5: Increase damage to 350% of ATK.
Radial Blasts
Alberts spins firing off bolts at a target he does so, each bolt deals 50% of ATK Physical Damage, and as he spins Albe cannot be hit by missiles.
Lv. 2: Increase damage to 55% of ATK.
Lv. 3: Increase damage to 60% of ATK.
Lv. 4: Increase damage to 65% of ATK.
Lv. 5: Increase damage to 70% of ATK.
Shields Up
At the start of combat, and every 20 seconds after, Albert raises a 10% HP shield that increases Albert's Energy by 10 per second while active.
Lv. 2: Shield increased to 15% of HP.
Lv. 3: Shield increased to 20% of HP.
Lv. 4: Shield increased to 25% of HP.
Lv. 5: Shield increased to 30% of HP.
For Feedbacks, Partnership and Issues: Follow and DM in Twitter/X: GogheroesX